Exception in thread “main” java.util.NoSuchElementException

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Whenever I run this, the chooseCave() function works fine with the in.nextInt(). When I choose the cave, the messages pop up at 2-second intervals, and then as soon as it gets past that part, it gives me the error:

Exception in thread "main" java.util.NoSuchElementException: No line found
    at java.util.Scanner.nextLine(Unknown Source)
    at Dragon.main(Dragon.java:81)

I have tried hasNextLine() and hasNextInt(), and when I use while hasNextLine() in the main method, I get a ton more errors. When I use while hasNextInt() in the chooseCave() method, it doesn’t accept my input.

When I use if hasNextInt() in the chooseCave() method, it doesn’t accept my input for the playAgain string, and goes straight into another game, but then the hasNextInt() boolean returns false and it spams “Which cave…” infinitely.

I’ve gone through the error reports and the Java-docs and Stack Overflow’s with similar problems. Please help.

import java.util.Scanner;
public class Dragon {

public static void displayIntro() {
    System.out.println("You are in a land full of dragons. In front of you, ");
    System.out.println("You see two caves. In one cave, the dragon is friendly");
    System.out.println("and will share his treasure with you. The other dragon");
    System.out.println("is greedy and hungry, and will eat you on sight");
    System.out.println(' ');
}

public static int chooseCave() {
    Scanner in = new Scanner(System.in);
    int cave = 0;
    while (cave != 1 && cave != 2) {
        System.out.println("Which cave will you go into? (1 or 2)");

        cave = in.nextInt();

    }
    in.close();
    return cave;
} 

public static void checkCave(int chosenCave) {
    System.out.println("You approach the cave...");
    try
       {
       // Sleep at least n milliseconds.
       // 1 millisecond = 1/1000 of a second.
       Thread.sleep( 2000 );
       }
    catch ( InterruptedException e )
       {
       System.out.println( "awakened prematurely" );
       }
    System.out.println("It is dark and spooky...");
    try
       {
       // Sleep at least n milliseconds.
       // 1 millisecond = 1/1000 of a second.
       Thread.sleep( 2000 );
       }
    catch ( InterruptedException e )
       {
       System.out.println( "awakened prematurely" );
       }
    System.out.println("A large dragon jumps out in front of you! He opens his jaws and...");
    try
       {
       // Sleep at least n milliseconds.
       // 1 millisecond = 1/1000 of a second.
       Thread.sleep( 2000 );
       }
    catch ( InterruptedException e )
       {
       System.out.println( "awakened prematurely" );
       }

    double friendlyCave = Math.ceil(Math.random() * 2);

    if (chosenCave == friendlyCave) {
        System.out.println("Gives you his treasure!");
    }
    else {
        System.out.println("Gobbles you down in one bite!");
    }



}
public static void main(String[] args) {
    Scanner inner = new Scanner(System.in);
    String playAgain = "yes";
    boolean play = true;
    while (play) {
        displayIntro();
        int caveNumber = chooseCave();
        checkCave(caveNumber);
        System.out.println("Do you want to play again? (yes or no)");
        playAgain = inner.nextLine();
        if (playAgain == "yes") {
            play = true;
        }
        else {
            play = false;
        }
    }
    inner.close();

}

}

Solution

You close the second Scanner which closes the underlying InputStream, therefore the first Scanner can no longer read from the same InputStream and a NoSuchElementException results.

The solution: For console apps, use a single Scanner to read from System.in.

Aside: As stated already, be aware that Scanner#nextInt does not consume newline characters. Ensure that these are consumed before attempting to call nextLine again by using Scanner#newLine().

See: Do not create multiple buffered wrappers on a single InputStream

Source: StackOverflow.com

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